The Plug-in Manager identifies which plug-ins are loaded into Maya. If you have a plug-in that you use frequently, you can make sure it is always there. The Plug-in Manager automatically scans all the directories in the plug-in path and lists available plug-in features.
Exporting with Send to Unreal lets artists bring geometry to Unreal 4 with no polygonal restrictions Maya LT 2015 Extension 2: Send to Unreal Maya LT Autodesk Knowledge Network Skip to main content. Legal terms and conditions Legal disclosures Autodesk makes software and services available on a licensed or subscription basis. Rights to install, access, or otherwise use Autodesk software and services (including free software or services) are limited to license rights and services entitlements expressly granted by Autodesk in the applicable license or service agreement and are subject to.
Maya LT Explore the differences between Maya and Maya LT software. Select up to three products to compare: The default product cannot be deselected from the comparison. Please select another product to compare before deselecting this product. Dec 04, 2013 Maya LT 2014 extension 1 adds an improved retopology toolset that helps artists optimize meshes for cleaner deformations and better performance from a single toolset.
To open the Plug-in Manager, select Window > Settings/Preferences > Plug-in Manager from the main menu bar.
A plug-in is a module that extends Maya’s capabilities. File translators are plug-ins you use to import and export various file formats. You can create or purchase specialty plug-ins to customize Maya for a specific job.
Some features that can be added through plug-ins are:
- file translators
- tools
- objects (nodes)
- MEL commands
- device drivers
See also List of plug-ins included with Maya.
When on, the plug-in loads for the current Maya session.
When on, the plug-in automatically loads the next time you start Maya.
To view information about a particular plug-in, load it, then click the i icon beside the plug-in to open the Plug-in Information window.
Plug-in Information window
This window opens when you click the icon next to a plug-in name in the Plug-In Manager.
Maya caches the list of current plug-ins. If you have added a new plug-in, click Refresh to update any changes.
The following information displays for a selected plug-in:
The name of the plug-in. On Linux, plug-ins have the extension .so. On Windows, they have the extension .mll. On Mac OS X, the extension is .lib.
The location of the file. On Linux, the default plug-in location is:
/usr/autodesk/maya2014/bin/plug-ins
On Windows, the default plug-in location is:
drive:Program FilesAutodeskMaya<version>binplug-ins
On Mac OS X, the default locations are:
/Applications/Autodesk/maya<version>/Maya.app/Contents/MacOS/plug-ins
![Extension Extension](/uploads/1/3/3/9/133900482/259351412.jpg)
and
/Users/Shared/Autodesk/maya/<version>
Maya checks both of these locations for valid plug-ins.
Maya Vs Maya Lt
The version number of the plug-in.
The version of the Maya API (Application Programmer Interface) the plug-in was compiled for.
Note You cannot load a plug-in for any version of Maya that predates or post-dates the version it was compiled for. That is, if a plug-in was created for Maya 2011, it will not work with Maya 2014. Service packs are compatible with their major version and vice versa; for example, a plug-in compiled for Maya 2012 works with Maya 2012 Service Pack.
Indicates whether the plug-in has been marked for auto load.
Displays a list of the features added by the plug-in (for example, commands, dependency nodes, file translators).
To display additional plug-ins, click the triangle to open the Other Registered Plug-ins section.
Maya Lt 2014 Extension Form
![Maya lt download Maya lt download](/uploads/1/3/3/9/133900482/112788098.png)
Maya Lt 2014 Extension 2017
Related topics
Topics in this section
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License